How to Draw 2D Shapes with OpenGL

Learn how to draw simple 2D shapes, 100% from scratch using C++ and OpenGL. I’ll show you a really simple way to setup the vertex and fragment shaders, to draw rectangles/squares and ovals/circles of different sizes and colors. The edges of the ovals will be anti-aliased to remove jagged edges. This will be accomplished with a slight blurring effect.

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